Scout Mountain is a 2D platformer where you attempt to climb the fabled Scout Mountain.
Play as Beatrice, hop, dash and climb your way to prove you are worthy of the title Scout Leader.
This game was made during an 8 week period in the TGA 2D custom engine.
Precision based 2D platformer
Created in 8 weeks
Using TGA 2D and Tiled
15 minute game time
Game Design Document
Gustav Stigenius - Level Design
Hanna Mårtensson - Level Design
Ludvig Ribbnäs - Graphical Artist
Desireé Törn Almö - Graphical Artist
Maximilian Bergström - Graphical Artist
Robert Parrell - Programmer
Christopher Gullberg - Programmer
Kasper Andersson - Programmer
Daniel Aladics - Programmer